After graduating from the Gnomon School of VFX, Devon Fay started his career in Blizzard Entertainment's film department. He began working on matte-painted environments for projects such as Starcraft II: Wings of Liberty and World of Warcraft: Cataclysm. Devon continued his work at Blizzard as a Matte Painting Lead for Diablo III, World of Warcraft: Mists of Pandaria and Starcraft II: Heart of the Swarm. While constantly seeking new challenges and techniques, he decided to transfer his career to real-time environments for games. Currently, Devon is working at Infinity Ward as a Senior Environment Artist, working on such games as Call of Duty: Ghosts and Call of Duty: Advanced Warfare. Coming full circle, he has returned to the Gnomon School as an online instructor, bringing his unique perspectives to environment creation, drawing from his experience in both pre-rendered and in-game environments.
"Devon is one of those rare artists that combines great talent with the ability to teach and inspire those around him. He has an incredible eye and attention to detail that is hard to find nowadays. I feel privileged to have been able to see his creative process. "
- Jake Geiger Art Lead - Infinity Ward
"If you're looking for one of the best environment artist in the industry, look no further. Devon Fay delivers the highest quality in every work, and this one is no exception."
- Fabio Zungrone Senior Matte Painter - Blizzard entertainment
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