Contemporary Set Design with James Clyne
Conceptual Environments for Feature Film Production
In this third of three titles in a series, James will cover a wide range of Adobe Photoshop® techniques that he uses as a concept designer in the feature film industry. Focusing on the subject of a contemporary loft interior as a film set, James acts as a location manager, production designer and illustrator to visually explain a common feature film art department pipeline technique. Setting itself apart from other concept art techniques, this lecture concentrates heavily on the smooth integration of photo reference and high-end conceptualization ideas, or what James terms "Photoshop® kit bashing", blurring the line between photo and ideation rendering. Subjects such as using photo scrap as virtual set pieces, texture mapping in 2D, and rendering a wide range of materials from brushed steel to polished hardwood floor are also covered.
Duration: 157 minutes
Format: SD 1024x768
- 01. Introduction
- 02. Laying out the Film Set
- 03. Sketching / Blocking in Set Pieces
- 04. Action Keys / Photo Reference / Layers
- 05. Where do I go from here?
- 06. Filling Gaps / Color Palette / Adding Pieces
- 07. Matte and Glossy Finishes / Detailing
- 08. What resolution do I work in? / Color Dodge
- 09. Working in Foreground Elements
- 10. Changing Set Dressings / Balancing Color